When it comes to making art by pushing buttons and turning dials, there ought to be a general rule of thumb that says push every button, turn every dial. If it's there - turn it.
I just discovered the blur thing. It's always been there, but I guess I just thought it made things blurry and that's not terribly interesting. But I've discovered that the two blur parameters, blur-something and blur-something else are very interesting.
The second image in a series I've titled, Smudge. The first one didn't look cool when I looked at it a day later, so I deleted it. The blur effect is quite powerful and adds a unique style to the images. I guess you just don't know what the result of some parameter change will be until you see the results.
The above was left to render for a much longer time in order to made the light, translucent forms more visible. The blur does create the expected cold, foggy, wet, rocky seashore look and the black and white color limitat…
These images were made with George Maydwell’s cellular automata java applets that used to be posted at collidoscope.com which now seems to be gone. George’s applets took ca to a whole new level. If you want to see some examples, here’s a posting I wrote years ago on Orbittrap: Collidoscope.com’s Modern CA –Animation Wonderland!
But these particular images have something special about them. I set the parameters to extreme levels which along with generating a very different kind of imagery also greatly speeds up the process. The result is these granular, pixel mosaics that flash on the screen in a rapid succession in a fraction of a second. It’s too fast to take a normal screenshot (there is no other way to capture imagery from these applets) so one just has to blindly take screenshots and see if they’ve captured anything interesting. It’s a bit like photographing race cars from the edge of the track as they speed past you.
These are the controls for the applet. I think this is…
The digital medium allows for some very strange, head-warping things to be done. For instance, one can take one piece of art in it's final state, completed and ready for viewing, and use it as the raw material for another, completely new and different work of art. This is more than a mere "reworking"; it's a complete transformation of one thing into another where only the artist (i.e. machine operator) knows what has happened.
Made in Fyre, the above image is blown up to four times its size and transformed by Showfoto's block wave filter. I then cropped out a piece which is shown just below.
As always, sometimes it makes something interesting and sometimes it doesn't. I tried it on twenty or so images and came up with the following results:
The above, using the same procedure I just mentioned, yielded the image below:
The same thing again, from the above to produce the one below, which is a cropped out detail of the 4x image.